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Teaching and Learning Principles
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TEACHING AND LEARNING PRINCIPLES

Principles
Principles Model
Experiential Education
Experiential Education Websites
Thinking Skills

Principles

ESD&GC pedagogy is skills based rather than content based, it is about “providing experiences of being able to make a difference through action, developing skills of enquiry, participation and reflection” (Action Aid 2003).

A number of principles underpin the teaching and learning of, and for, ESD&GC. It is experiential, holistic, participative and reflective . It involves the development of enquiry/ thinking skills , and is concerned with attitudes and values education.

These principles underpin the many activities and resources for teaching and learning ESD&GC that are available for use within and outside the classroom. (see Sample Activities and useful links).

Teaching and Learning Principles Model


Experiential
Learning through doing, actively taking part in the process of learning through engaging with and reflecting on experience.
Holistic
All senses are often engaged e.g. cognitive (knowledge, understanding and enquiry skills), and affective (personal, social and emotional).
Reflective:
"Returning to experience; attending to feelings; and evaluating experience” (Jeffs and Smith 1999, Informal Education, Derbyshire: Education Now). The experience therefore becomes a learning opportunity where new skills, knowledge, understanding, values and attitudes can be facilitated and transferred.
Attitudes and Values
In Educating for ESD&GC attitudes and values are central. People’s attitudes to the knowledge they have acquired and the issues they are discussing often determine the way they behave; our attitudes derive from personal values.
Participative
People are “encouraged to actively take part, and are encouraged to share responsibility and become equal partners, fundamental to the learning process and decision making structures which affect their own and other people’s lives and environments” (Wales Youth Agency 2002). Helping to “equip people to participate in decision making, both locally and globally, which promotes a more equitable and sustainable world” (ACCAC, 2002).
Development of enquiry skills / thinking skills
'Thinking skills' and related terms are used to indicate a teaching approach which emphasizes the processes of thinking and learning that can be used in a range of contexts. A range of thinking skills are: information-processing, reasoning, enquiry, creative thinking and evaluation (DfES 2004, www.standards.dfes.gov.uk/thinkingskills/).

Some examples of attitudes and values incorporated in the Personal and Social Education Framework are as follows:

• self-respect
• respect and consideration for others
• equality of opportunity and acceptance of others regardless of race, religion,    gender, sexuality, age or disability
• concern for fairness and justice
• independence of mind
• responsibility
• willingness to cooperate
• sensitivity to the environment
• the pursuit of truth.

(ACCAC 2000, www.accac.org.uk/uploads/documents/695.pdf).

Experiential Education

An approach that draws many of the underpinning principles together for teaching and learning of and for ESD&GC is an experiential approach to learning.

What is Experiential Education?

A definition of Experiential Education by the Association of Experiential Education) is as follows : www.aee2.org/customer/pages.php?pageid=47:

Experiential education is a philosophy and methodology in which educators purposefully engage with learners in direct experience and focused reflection in order to increase knowledge, develop skills, and clarify values.

The principles (1) of experiential education practice are:

  • Experiential learning occurs when carefully chosen experiences are supported by reflection, critical analysis, and synthesis.
  • Experiences are structured to require the learner (2) to take initiative, make decisions, and be accountable for the results.
  • Throughout the experiential learning process, the learner is actively engaged in posing questions, investigating, experimenting, being curious, solving problems, assuming responsibility, being creative, and constructing meaning.
  • Learners are engaged intellectually, emotionally, socially, soulfully, and/or physically. This involvement produces a perception that the learning task is authentic.
  • The results of the learning are personal and form the basis for future experience and learning.
  • Relationships are developed and nurtured: learner to self, learner to others, and learner to the world at large.
  • The educator (3) and learner may experience success, failure, adventure, risk-taking, and uncertainty, since the outcomes of experience cannot be totally predicted.
  • Opportunities are nurtured for learners and educators to explore and examine their own values.
  • The educator's primary roles include setting suitable experiences, posing problems, setting boundaries, supporting learners, ensuring physical and emotional safety, and facilitating the learning process.
  • The educator recognises and encourages spontaneous opportunities for learning.
  • Educators strive to be aware of their biases, judgments, and pre-conceptions and how they influence the learner
  • The design of the learning experience includes the possibility to learn from natural consequences, mistakes, and successes.

(1) The priority or order in which each professional places these principles may vary.

(2) There is no single term that encompasses all the roles of the professional within experiential education. Therefore, the term "learner" is meant to include student, client, trainee, participant, etc.

(3) There is no single term that encompasses all the roles of the professional within experiential education. Therefore, the term "educator" is meant to include therapist, facilitator, teacher, trainer, practitioner, counsellor, etc."  

Experiential Learning Models  

There are a number of models of experiential learning. The most common is from Kolb’s and Lewin’s model ( David Kolb, 1984. Experiential Learning, Englewood Cliffs: Prentice Hall).

Experiential learning (after Lewin and Kolb in Jeffs and Smith, 1999. Informal Education, Derbyshire: Education Now).

[1] An experience is engaged in, or a problem identified to be solved.

[2] The experience / problem solving activity is reflected upon, what learning is gained from this experience.

[3] The learning gained from the experience becomes part of our knowledge and understanding, helps to form or question our values and attitudes and or personal, social, emotional skills development.

[4] New levels of experience are tested in other situations, the process then begins again,
and the learning cycle is thus, a continuous process of learning.

A simplified model that can be used to explain the process is an adaptation of Kolb’s experiential learning cycle.

Experiential Education Websites  

Institute for Outdoor Learning UK
www.outdoor-learning.org/

Experiential Learning on the Web
www.reviewing.co.uk/research/experiential.learning.htm

Infed: The Informal Education Homepage UK
www.infed.org/biblio/b-explrn.htm

European Institute for Outdoor Adventure Education and Experiential Learning
www.eoe-network.org/home.htm

Learning from Experience - David Kolb's site
www.learningfrom experience.com

Association for Experiential Education - USA
www.aee.org/

Community Development Resource Association (CDRA) - South Africa
www.cdra.org.za/

Experiential Education and Adventure-Based Learning - Germany
www.erlebnispaedagogik.de

 

   
  This part of the website was compiled as part of a UCET-Cymru project funded by the Welsh Assembly Governement involving contributors from ITET institutions and NGOs across Wales.

 

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